Mages: you shouldn't hunt them solo until around level 200 (anything below you will need Magic Shield). Standing diagonal and using Wound Cleansing often can reduce your waste because they aren't that strong on melee, but take lots of healing potions as they can combo pretty hard with their Blood Ball and Blood Rage. Knights: can solo them at level 100 (if you manage to take on only one at a time), but will most likely waste here without a healer and a shooter. Stand diagonal AT ALL TIMES, its wave and beam are lethal. For this reason, it is no surprise that Grim Reapers prefer places where they can inflict pain or fear. It is assumed that the spirits feed on these emotions and also on pain and agony. Some Grim Reapers haunt their opponents again and again until they finally kill them.ĭread and fear are the things the spirits are looking for. Even if the undead body is hacked into pieces, the possessing spirit escapes unharmed, ready to possess another undead body. The worst thing about the reapers is that they cannot be killed for good. The scythes are nearly indestructible and are able to cut through any armor with ease. These scythes are known to rend horrible wounds that heal only slowly and often become infected. They cloak their possessed bodies with rags, and they arm them with a scythe imbued with part of their own mystical energy. The most popular theory implies that the spirits are actually some ancient race that never had any corporeal form other than that of possessed undead beings. The nature of these possessive spirits is currently disputed. As long as they can cause pain and fear to living beings, they are also prepared to ally with other evil entities. They are independent, serving no master but their own malicious goals. Grim Reapers are malignant spirits that control undead bodies.
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